Limons Epic Quest is probaly the best Castlevania type game on the iphone market and now has gotten an update that added more levels and smoothed out a all bugs. The update was made because of the fans giving 5 star rating to Limons Epic Quest and helping it become a success. Limons Epic Quest will continue to recieve updates as long as gamers continue to support the game!!
Fulll version
https://itunes.apple.com/us/app/limons-epic-quest/id557792356?mt=8
Lite Version
https://itunes.apple.com/app/limons-epic-quest-lite/id565029970?mt=8
Epic Quest (*Castlevania Type Iphone Game)
Thursday, October 18, 2012
Limons Epic Quest Recieve an Update to 1.5 with new levels added!!
Friday, September 14, 2012
Limon's Epic Quest (Castlevania type game) in appstore now!!
Play as Limon armed with his might sword to hack and slash his way through zombie's, evil eye's and reanimated knight's. Limon also can sommon up 3 types of magic Light,Holy, and Dark magic whenever the enemies try to surround him. Travel through castle's, dungeon's, and even a futuristic world to defeat the evil soul's and take down the evil wizard Zolo!!
-Fun hack and slash platformer adventure with the ability to use light,dark,and holy magic
-Unlockable classic black and white platformer mode
-Tons of levels and different enemies to fight
Limon's Quest Appstore Link
-Fun hack and slash platformer adventure with the ability to use light,dark,and holy magic
-Unlockable classic black and white platformer mode
-Tons of levels and different enemies to fight
Limon's Quest Appstore Link
Tuesday, September 4, 2012
Monday, September 3, 2012
Limon's Epic Quest Iphone Game Video
Limon's Epic Quest has been submitted to apple and should be out in 2-3 weeks, hopefully sooner. Here is a youtube video of the game in action. Iam very excited about this game and cannot wait till its approved and in the appstore!!
Limon's Epic Quest Youtube
Thursday, August 30, 2012
Limon's Epic Quest for Iphone
The evil wizard Zolo has curse the land and has awaken the evil souls to cause havoc and destruction. Play as Limon armed with his might sword to hack and slash his way through zombie's, evil eye's and reanimated knight's. Limon also can sommon up 3 types of magic Light,Holy, and Dark magic whenever the enemies try to surround him. Travel through castle's, dungeon's, and even a futuristic world to defeat the evil soul's and take down the evil wizard Zolo!!
Comming Soon to iphone/ipad/ipod touch
2G,3G,3Gs,4G compatible!!
Comming Soon to iphone/ipad/ipod touch
2G,3G,3Gs,4G compatible!!
Monday, August 27, 2012
New Graphics for upcomming levels in Castlevania type iphone game
I have spent 2 days making 5 backgrounds, 2 of them I ended throwing out. Today was just doing tweaks to really flesh out the action and make it smoother. I added 3 step animation to the main charactor. I also have been working on graphically enhancing the backgrounds and platforms for the next couple of levels.
Todays work
-Enhancing graphics for the new levels
-Making tweaks to make the action sliky smooth and non-stop
-Finishing the coding on the expierence bar and deciding how much expierence you gain from collecting coins.
Here are some new screenshots Enjoy!!
Todays work
-Enhancing graphics for the new levels
-Making tweaks to make the action sliky smooth and non-stop
-Finishing the coding on the expierence bar and deciding how much expierence you gain from collecting coins.
Here are some new screenshots Enjoy!!
Sunday, August 26, 2012
New Added elements to enhance gameplay exp.
OK this is the 4th update , with new added gameplay elements. I was trying to figure out what was missing in the gameplay I had the enemies, regular and magic attacks, and collectible health potion. So I needed a scoring system but wanted to tie it in to unlock another gameplay feature. After some thought, the scoring system will unlock an extra gameplay mode. When you defeat enemies they drop collectible coins, which add to your experience meter. When your experience meter is full another gameplay mode will unlock on the main screen.
Also some of the beta-testers wanted a more realistic looking sword, so I redid the sword graphics to make it more eye friendly. Plus I added a flying enemy , at 1st I was going to add a bat but decided that was to generic. I ended up making a flying eyeball enemy with a random pattern of attack.
Percent of the game done
Coding: 70% done
Graphics:50% done
Newly Added Stuff
- New Sword Animation
-Scoring and experience meter, once you reach the maximum experience level you will unlock a new gameplay mode on main menu.
-Introducing a new flying enemy
Here is some new screenshots
Also some of the beta-testers wanted a more realistic looking sword, so I redid the sword graphics to make it more eye friendly. Plus I added a flying enemy , at 1st I was going to add a bat but decided that was to generic. I ended up making a flying eyeball enemy with a random pattern of attack.
Percent of the game done
Coding: 70% done
Graphics:50% done
Newly Added Stuff
- New Sword Animation
-Scoring and experience meter, once you reach the maximum experience level you will unlock a new gameplay mode on main menu.
-Introducing a new flying enemy
Here is some new screenshots
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