I have spent 2 days making 5 backgrounds, 2 of them I ended throwing out. Today was just doing tweaks to really flesh out the action and make it smoother. I added 3 step animation to the main charactor. I also have been working on graphically enhancing the backgrounds and platforms for the next couple of levels.
Todays work
-Enhancing graphics for the new levels
-Making tweaks to make the action sliky smooth and non-stop
-Finishing the coding on the expierence bar and deciding how much expierence you gain from collecting coins.
Here are some new screenshots Enjoy!!
Showing posts with label iphone castlevania game. Show all posts
Showing posts with label iphone castlevania game. Show all posts
Monday, August 27, 2012
Saturday, August 25, 2012
Adding Magic to New Castlevania type iphone game in development
Beta-testers wanted a new magic animation, they didnt like the lighting magic. So I went back to the drawing board and made a new magic animation, beta-testers responded well with even one beta-tester calling the magic animation "epic"!! Also some of beta-testers were wondering about collectables , I added the health potion and working on other collectables for the game.
Here are some new screenshot of the new magic animation and new level.
Whats New
-New Epic Magic Animation
-Health Potion Power-up
Here are some new screenshot of the new magic animation and new level.
Whats New
-New Epic Magic Animation
-Health Potion Power-up
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