Showing posts with label castlevania for iphone. Show all posts
Showing posts with label castlevania for iphone. Show all posts

Thursday, October 18, 2012

Limons Epic Quest Recieve an Update to 1.5 with new levels added!!

Limons Epic Quest is probaly the best Castlevania type game on the iphone market and now has gotten an update that added more levels and smoothed out a all bugs.  The update was made because of the fans giving 5 star rating to Limons Epic Quest and helping it become a success. Limons Epic Quest will continue to recieve updates as long as gamers continue to support the game!!

Fulll version

https://itunes.apple.com/us/app/limons-epic-quest/id557792356?mt=8

Lite Version

https://itunes.apple.com/app/limons-epic-quest-lite/id565029970?mt=8

Sunday, August 26, 2012

New Added elements to enhance gameplay exp.

OK this is the 4th update , with new added gameplay elements. I was trying to figure out what was missing in the gameplay I had the enemies, regular and magic attacks, and collectible health potion. So I needed a scoring system but wanted to tie it in to unlock another gameplay feature. After some thought, the scoring system will unlock an extra gameplay mode. When you defeat enemies they drop collectible coins, which add to your experience meter. When your experience meter is full another gameplay mode will unlock on the main screen.
Also some of the beta-testers wanted a more realistic looking sword, so I redid the sword graphics to make it more eye friendly. Plus I added a flying enemy , at 1st I was going to add a bat but decided that was to generic. I ended up making a flying eyeball enemy with a random pattern of attack.
Percent of the game done
Coding: 70%   done
Graphics:50% done


Newly Added Stuff

- New Sword Animation

-Scoring and experience meter, once you reach the maximum experience level you will unlock a new gameplay mode on main menu.

-Introducing a new flying enemy

Here is some new screenshots




Wednesday, August 22, 2012

Epic Quest under development (Castlevania type game for iphone)

   I always loved the castlevania series on nintendo, Super nes, ds, platstation,etc. I looked around the appstore but didnt see any game that fit the bill, which is surprising since the appstore has been around for a long time. After making a couple of casual games, I decided to look for a challenge.
    The castlevania type iphone game Iam working on is 70% done . The biggest challenge was to see what I could keep and what I had to leave out. The problem with the iphone/ipod is limited space for controls. I was able to fit a left ,right,jump, and attack button but Iam still having trouble figuring where the special attack button should be. Thats the toughest part so far , where to put the freaking special attack button or should I leave it out?
   For the graphics I went with the castlevania handheld version style , which is a simplified version of the playstation classic.Here are some screenshot's , I will try to post something new every 3rd day. Enjoy!!